"Betty_Boop Designs"

 

 

 

How to Play: 
Hand 1 is REG, blind nil allowed. After Hand 1, play the hand that corresponds with the last two digits of the highest score. (For example, if the highest score is 71, play Hand 71. If the highest score is 251, play hand 51).

0.  1 p bids 5; 1 p bids nil/bn.

1.  Bid 3 for each ace; if no aces, bid nil. 

2.  If you have a queen (or more than 1 queen), bid 3; if no queens, bid 1.

3.  Each player tells partner whether to bid 2 or 4, starting with first bidder. Do not bid until your p tells you what to bid.    

4.  Bid reg. As long as you have a club, you must lead a club. DO NOT trump a club.

5.  Bid reg but must trump when out of suit led.

6.  Someone must nil. Someone must bid 3. Someone must bid 4. Someone must bid 5. 1st bidder picks a bid first, etc. 

7.  3 of hearts calls suit to whiz (bid suit or nil). 

8.  2nd bidder bids same as first; 3rd and 4th bidders bid nil or 4. 

9.  Bidders 1 and 2 can bid 3 or nil/BN; bidders 3 and 4 bid reg. Nil and BN are reg bids.  

10.  Bidder 1 tells his p whether to bid hearts or nil; bidder 2 tells his p whether to bid spades or nil; bidder 3 tells his p whether to bid clubs or nil; bidder 4 tells his p whether to bid diamonds or nil.  

11.  The 10 of clubs chooses same bid for everyone, from 0-3.  

12.  All players bid number of lowest table in room which has someone seated there. If it's a two digit number, bid either digit.  

13.  Bidders 1 and 2 bid their bags or 3; bidders 3 and 4 bid 2.  

14.  Team bid must equal number of opps' bags. (Team bid means combined bid of both p's).  

15.  King of clubs calls the suit to mirror; then everyone plays strip (no spades til forced to play one).

16.  Repeat format from last hand you played.

17.  1st bidder asks in lobby for a number (1-99). Take first answer given. Play that hand. No answers from your table.

18.  Starting with 1st bidder, everyone picks a different suit to mirror.

19.  Bid reg all bids but play every red card in your hand before playing a black one. When out of red cards, say OUT on table.

20.  Play Reverse Crawl. (Bid reg, play HIGH to LOW in every suit).

21.  Lucky jack of diamonds bids anything; rest bid 3.

22.  Player with 2 of hearts nils; rest bid 4.

23.  Mirror either hearts or diamonds; state which you're bidding.

24.  Last bidder picks the same bid for all: (nil, 1, or 3).

25.  2 of clubs nils and picks an opp to nil; others bid reg.

26.  Look at total number of people in room. Bid a digit of that number.

27.  Player with 7 of clubs chooses between Reg, Suicide, Whiz (bid spades or nil) or Frill (bid 4 or nil).

28.  Bid 2 for each ace; no aces, you nil or bid 4.

29.  Bid 3 and strip (you can't play a spade until spades are all you have left).

30.  If you have a red queen, bid reg. If not, either bid 4 or nil.

31.  Bidders 1 and 2 bid their bags or bid 2; bidders 3 and 4 mirror spades.

32.  If you have a 4, bid 4; if not, bid anything.

33.  Everyone must bid NIL except the ace of spades; player with ace of spades bids 6.

34.  Bid the number of your lowest diamond OR your lowest club; if no dimes or clubs, nil; if lowest in either suit is a face card, bid 4.

35.  1st and 2nd bidders bid 2, 3rd bidder nil or 4, and the 4th makes table bid = 12.

36.  If you have a black 6, bid anything; if not, bid 3.

37.  Bid 2 for each 5 in your hand; no 5's you bid 5.

38.  Each player tells p what suit to whiz (bid suit or nil); suits may be repeated.

39.  Mirror hearts; no hearts you nil; then play crawl (low to high).

40.  1st bidder chooses whether all will mirror clubs or whiz clubs (whiz-bid suit or nil).

41.  1st bidder mirrors club, 2nd mirrors diamonds, 3rd mirrors hearts, 4th nils.

42.  1 p bids 3 or 6; 1 p nils or bns.

43.  Starting with dealer, each player tells the player on their left what suit to mirror (suit can be repeated).

44.  4 of diamonds chooses from: mirror clubs, all bid 4, or suicide.

45.  If you have 3 or more spades, you must bid 4; if fewer than 3 spades, bid nil.

46.  Bid 3 each for the J Q K diamonds and 4 for the ace of diamonds; if you have none of these, nil.

47.  Last two bidders bid 1 less than their pards.

48.  All NIL.

49.  Each player tells partner whether to bid 2 or 4.

50.  2 of clubs call the suit to mirror; then play crawl (low to high).

51.  If clubs is your largest suit, nil; if spades, bid 4; if hearts, bid 3, if diamonds, bid 1. If two suits tied for highest, choose.

52.  Player with 9 of diamonds picks the same bid for all (1-4). Each player can bid it or nil.

53.  1st bidder nils; 2nd bidder mirrors clubs; 3rd bidder bids reg; 4th bidder mirrors spades.

54.  Bid 1 for every ace and queen in your hand; if none, nil.

55.  Bid reg. play reg. Whoever takes last trick in this hand, gets to pick number of next hand, regardless of score.

56.  Bid reg. If your lowest card is a 2, you must crawl (play LOW to high). If your lowest card is a 3, you must strip (no spades til that's all you have left). If your lowest card is neither of these, play reg. State that you will crawl, strip or reg when you bid.

57.  If you are seated in red seats, bid 3; if you are seated in blue seats, bid 2.

58.  5 of spades calls suit to mirror; 10 of spades must nil.

59.  Each player bid your table number or nil if seated at 1-9; if seated at 10 or higher, bid any digit of table number or nil. (Example: table 74 could bid 7 or 4 or nil)

60.  If this is a month that ends in -y, bid 2; if not, bid 3.

61.  1st bidder tells 1 opp to nil; that opp also tells an opp to nil; other two bid reg.

62.  All bid reg. All play reg except the 9 of hearts, who must state s/he has it and crawl (LOW to HIGH in every suit).

63.  1st bidder bids anything, others can copy 1st bidders bid or bid team bags.

64.  One pard bids reg and one bids nil; then 1st bidder decides whether all will crawl (LOW to HIGH) or strip (no spades until forced to play one).

65.  Players in red seats bid clubs or nil; players in blue seats bid diamonds or nil.

66.  Jack of spades bids 4 or nil. 2 of spades bids 3 or nil. If you have both, choose 3 or 4 or nil. Others bid reg.

67.  Bid reg. If a trick is your p's when it's your turn to play and you can trump it, you MUST trump it.

68.  Unlucky jack of diamonds bids 5, rest bid 2.

69.  Each person tells the person on their right what suit to whiz (suit can be repeated). (whiz-bid suit or nil)

70.  3rd bidder chooses whether all will mirror or whiz hearts or mirror or whiz clubs. NDN (whiz-bid # in suit or nil)

71.  Player with 8 of diamonds can nil or tell his p to nil; other 3 players bid 4.

72.  If you have a void suit, go nil. If you have a suit with only 1, bid 1; otherwise, bid reg.

73.  One pard mirrors diamonds or nils; the other pard bids 1.

74.  Ace of spades bids reg and tells p to nil; then ace of spades tells opp if their team bid (both bids combined) must equal 2 or 7.

75.  Bidders 1 and 3 each choose a different black suit to mirror; bidders 2 and 4 each choose a different red suit to mirror.

76.  Each player can choose to bid 3 and crawl (play low to high) or bid 3 and strip (no spades til that's all you have). State which.

77.  1st bidder on blue team decides if team's bid will equal their bags or they will mirror hearts; 1st bidder on red team decides if team's bid will equal their bags or they will mirror diamonds.

78.  1st bidder chooses: Mirror diamonds OR All bid 2 OR All bid 3 and crawl.

79.  Bid 1 for each underscore in your nic. Bid 1 for each vowel (A, E, I, O, U). If you have both, combine and bid total.

80.  Bid reg; you may DN but you may not nil.

81.  First 3 bidders bid 3, 4th bidder bids nil or bn.

82.  1st bidder picks who will bid 1 (including self) other bidders bid 3.

83.  1st bidder mirrors spades, 2nd mirrors clubs, 3rd bids an odd number, 4th bids an even number. (nil is an even number bid)

84.  1st bidder of losing team picks a hand from Hands 1-10 to play.

85.  Person with 7 of spades bids 7; everyone else bids nil.

86.  Team bid of players in blue seats must = 8. One of the players in red seats must nil and the other can bid anything.

87.  Bid 1 for each ace in your hand and 2 for each two. Total bid = 12.

88.  One pard must bid 6; the other p can bid anything, including BN.

89.  Each team's TOTAL bid (both bids combined) must equal the team's bags or last number of team score.

90.  The last 2 bidders must bid double what their p bid or nil.

91.  1st bidder decides if everyone will bid 3 for every king, or for every queen or for every jack. If you do not have any of whichever is called, nil.

92.  Bid spades, 3, or nil.

93.  Bid nil or BN.

94.  Play Mirrorcide. One p bids spades and 1 p bids nil or bn.

95.  If you have a one-eyed jack, nil or bid 4; if not bid reg.

96.  1st bidder bids 1 or nil/bn ; 2nd bids 2 or nil/bn; 3rd bids 3 or nil/bn; 4th bids 4 or nil/bn

97.  If you have more diamonds than any other suit (or if diamonds is tied with another suit for most), nil. If not, bid 4.

98.  Starting with the dealer, each player tells the player to the left to: whiz clubs (mirror clubs or nil) OR bid 3 OR bid 1 OR mirror spades. Choices may be repeated.

99.  Each player can bid nil or 2 or 5.

  *****************TIE-BREAKER HAND!!! Bid your bags or bid nil or bn.